CubeStudio GameMaster Hub

CubeStudio / Fleet operations

In play
Deployed
Offline

Every screen in the field. One board.

GameMaster Hub is where CubeStudio configures, watches and reaches the arcade cabinets, quiz screens and prize machines running in client venues — without driving out to one.

What it does

Four jobs, one place

Configure

Set it up once, as a template

Colours, copy, images, fonts and game rules live on a template tied to a client. Every screen pointed at that template picks the whole look up, so a rebrand is one edit and not thirty.

primary_color
#ffb000
background_color
#14140f
player_image
player.png
game_name
Collector
skip_player_form
false

One template · every screen inherits it

Reach

Touch a machine from here

Activate a screen, push a fresh template, or start a game on a cabinet on the other side of the city. The machine picks it up over the air in seconds, and tells you when it is mid-game so nobody interrupts a player.

  • ScreenActivated
  • RefreshScreenTemplate
  • StartGame
  • ScreenDeactivated
  • ScreenDeleted

What the board sends over the air

Stock

Lay out the prize wall

Map a vending machine slot by slot, decide what a score has to beat to win something, and watch the counts come down as prizes drop.

Slots stocked · low · empty

Measure

Take the night's numbers home

Every score and every survey answer lands here against the screen that produced it. Filter it, choose your columns, and pull it out as Excel, CSV or PDF.

Player Score Screen Template Client Recorded at
XLSX CSV PDF

Pick the columns · pick the format

One cell, up close

Every square is a machine

The grid at the top of this page is not decoration. Each cell stands for a cabinet like this one — bolted into a mall, a cafe or a hotel lobby, running the game and the branding you set from here, waiting for somebody to walk up and play.

Screen
The display you push a template to
Slots
The prize wall behind the glass
Results
Every score it sends back
A prize vending machine with a tall touchscreen running the Collector game: amber blocks falling toward a player block.

Staff access

Take the board